Once again, not much has been done. Honestly, I’ve been enjoying actually playing some games for the last few days, but, I do have some progress to report. The first is, I finally made it so that the inventory can hold as much as you want. No more 8th item being cut off. Secondly I added consumable item functionality, for things like potions. Now that most of the base systems are in, I may work on AI systems next.
A screenshot, although it looks mostly the same, notice the scrollbar!